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View Profile Shamukh

76 Audio Reviews

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I know what's missing.

And you actually called it. Not enough bass. I'm hearing the subs for sure but subs only cover so much of the low range. You need more action around 100-200hz range. Usually a good bassy pad would work for this, but make sure you don't overdo and muddy up the mid and still let the sub have some room of its own.

Regarding the subs and kick, they clash each other. I'd cut some lows off that kick (the nice subby tail sounds nice but imo it's a bit too much). Another thing is that I feel the drums are a bit... watered down, as in not enough higher frequencies for energy. I'd work on that a little bit; maybe add like a ride cymbal, maybe a hatline? Something in the higher frequency. You're also right about the melody is a bit repetitive but for this kind of music I believe it's fine so you got that down ;)

So, add a bass (not to be confused with sub bass), and brighten up the high end, I think that's what it's missing.

Anyhow this is actually pretty damn awesome xD With a couple of tweaks I can see this as a song I'd listen to frequently (good background music imo). Keep it up. :D
7/10
4/5

RawGreen responds:

This helps allot, thanks. I'll work on it in the morning, I'm actually quite tired right now, I'll pm you when I re-upload.

Probably kind of a harsh review but...

I'm not too fond of this particular progression, I feel it's a bit overdone, but I really do like the melodies you've come up with, it's definitely really catchy. :D Here's my critique, I hope this doesn't come across as offensive:

The levels are ABSOLUTELY unbalanced beyond belief. the leads you used for the melodies are fluctuating in loudness and at some points are overcompressing the track and it sounds really, really sloppy. As far as fullness, things sound fine with the bass, but when you lose that, the track gets lost too. The kickdrum is overcompressed too and the frequency sweeps, while somewhat original, don't work for this song at all. The crash is really harsh also, turn that down some.

Suggestions:
1. Add a bassy pad or something to accompany the low-end--work on adding a clean fullness in general
2. Work on maintaining levels, the supersaw and crash are just too high.
3. Try to be careful where you add your filter effects; they are really common and work nice for many tracks, but you kind of overdid i believe.
4. Try to tone it down on the reverb; reverb is generally used to make things sound a bit more smooth/natural, but overdoing it will just make things sound unclear/muddy and it's an ear-sore.

Happy producin! 3/5, 6/10

b0b3rt responds:

Thanks for the review, I understand what you said.

This was basically supposed to be an exercise in automation so I've got no beef with toning it down =P

Well

It sounds unmixed. the bass isn't bassy enough, and although the drums are well-sequenced, they feel separate from the rest of the track. Too much going on at once. the lead doesn't have enough treble to hold a sufficient amount of energy in the track and the power chords subdues it to hell.

Worst parts are the bass and drums though; and the worst ending to a song you could possibly have. Too bad something quite miraculously fell on your hard drive and broke it (how does that happen?). Well-arranged though and naturally good because the original is great. :)

7/10, 3/5. Butterscoth, yo!

ProjectGodMode responds:

That's pretty much the end of the song was Danny's hard drive death so it is and always will be as you hear it... so tough shit lol.

-Jarrod

ppl are h8ers

srs bro original stuff all around. love the funky cool original sounds right at the end of this mad beat. h8ers givin low scores need to recogni the talent n stop the disrespeck.

thats all it is. disrespeck.

Sup.

You had me at the drop at 1:27. Mixing Drum 'n Bass with orchestral sounds can't be easy to do. The mixing technique really reminds me a lot of Noisia. Good job on this.

It's alright

You can take is so much further though, it sounds horribly incomplete. Arp is a bit too prominent. No real buildup, overall not enough texture in my opinion. The repetitive kick is really irksome, but that's just my personal taste. adding a flowing beat to this would make it very chillout, a genre that's lacking on NG.

g'jorb, keep at it.

geniusleonid responds:

I could've put more effort into this song. I just didn't like the song in the middle of composing and went on to the next project. :) Thanks a lot for detailed reiew.

Boom boom clank.

Is this a joke submission? Haha. This is a hugest misuse/abuse of dblue I've ever heard. Everything's so dissonant. It also isn't ambient for how much that's worth.

If you were going for a really awkward feel, good job? Other than that, really, use dblue with respect or it'll kill your track in one swift critical strike swoosh.

sdfmusic responds:

It's cool, this was the first track I used dblue on. It's supposed to just be really weird and melty, but you gotta use headphones, and have it pretty loud, or it doesn't make sense.

Wow.

I'm not even going to try critiquing this. Everything flows beautifully. Great transitions. Great buildup, overall just a really great arrangement. I'm not really a trance guy, but this is just awesome. Hell, it even loops! I also don't download much from NG either, but I feel this song is a necessity.

Really great job on this man! 5/5, downloaded, favorited.

Good start.

Sounds sort of like the beginning for a good ambient track (that said, this isn't trance, this is more or less ambient). ;)

The choir seems a bit dry. For a tune like this I would expect the "voice" to fade in and fade out proportionally, so that there's no real gap of silence in between them. The Bell is also short-lived I think. I would add some massive reverb on that (say a 4 second delay, 1k low cut, aprox. wet at 80%, 15.5kHz high damping and 40-50ish diffusion--maybe a little predelay but not too much). I don't know, those settings came off the top of my head, but that should give it a really chilly feel to add to the "spookiness" of the song. Learn what all those knobs do, too ;). Reverb is one thing you're going to be messing with a lot.

Phasering caught me a bit off guard. It's a good concept but it should really ease in to build tension (which is a major point in tracks like this). Slowly raising the FX level of the phaser as the song progresses is a good way to do this. Try adding a instrument or two also; especially something with higher-frequencies to get a more bright shearing sound while covering the high-end... maybe a couple of effects. Go crazy, but not too much. ;)

Anyway, like I said, I think it needs a bit more variation, but this is definitely grounds for a good beginning of an amazing ambient piece. :D Keep producin', man!

Sup

This got me bumpin n grindin. :D

.

DbX @Shamukh

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